Rating: [ 6.61 / 10.00 ]
Game Info
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![]() | Game Summary | [ Edit Main Info ] |
This is a detailed set of rules for generating covenants, the associations formed by PC and NPC magi in Mythic Europe. Useful both as a campaign-creation tool and as a source of NPC groups for stories.
Notes on Editions
There are 2 editions of Covenants. Click on an individual title, below, for more information on that edition.Game Editions | [ Add Edition ] |
Selected RPGnet Reviews | [ See 3 Reviews | See 2 Magazine Reviews | Link Reviews ] |
| Rating | User | Summary |
| 4 + 5 | Joe Sala | Covenants. An awesome book and the best companion to any Ars Magica Saga. [ Read Review ] |
| 4 + 5 | Joe Sala | Covenants. One of the most important Ars Magica books ever written. [ Read Review ] |
All User Comments | [ See 6 Ratings | See 2 Comments | Add Rating ] |
| Rating | User | Comments |
| 0 / 10 | cj.23 | Covenants 1990 and Covenants 2006 are COMPLETELY different books. the latter is not a new edition of the former, and they really shoudl be listed seperately despite the identical titles.... I can't rate them as they are too different! |
| 8 / 10 | ShannonA | I haven't seen the new book, but the original was a superb "character generation" system for an entire society, an idea that's still innovative. |
Your Thoughts |
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