Rating: [ 8.32 / 10.00 ]
Game Info
| |||||||||||||||||||
![]() | Game Summary | [ Edit Main Info ] |
In Nobilis, players are former mortals who have been raised to immortality ("Ennobled") by being given a piece of creation's power by an Imperator, one of the otherworldly beings of The World Ash - the game setting's depiction of the cosmos. Each Noble is given sovereign power over an aspect of reality - War, Music, Noble Gases, Carnivorous Plants - whatever the player can imagine. They and other members of their Chancel take part in the conflict with The Excrucians, beautiful beings from beyond the World Ash who seek to destroy Reality.
The game is diceless and actions are resolved by the use of Ranks of 0 - 10 based on Attributes and aided by Miracle Points. Players create their characters' powers in line with their concept of the character's Incarnation. Players also, in cooperation with the Hollyhock God (i.e., the GM), create their characters' Imperator (the Power who ennobled them) and their Chancel (the otherworldly space from which the PC's operate).
Snippets of strikingly imaginative and well written microfiction are scattered generously through the text as sidebars, effectively setting the tone of the game.
The game is diceless and actions are resolved by the use of Ranks of 0 - 10 based on Attributes and aided by Miracle Points. Players create their characters' powers in line with their concept of the character's Incarnation. Players also, in cooperation with the Hollyhock God (i.e., the GM), create their characters' Imperator (the Power who ennobled them) and their Chancel (the otherworldly space from which the PC's operate).
Snippets of strikingly imaginative and well written microfiction are scattered generously through the text as sidebars, effectively setting the tone of the game.
Notes on Editions
There are 2 editions of Nobilis. Click on an individual title, below, for more information on that edition.Game Editions | [ Add Edition ] |
Selected RPGnet Reviews | [ See 16 Reviews | Link Reviews ] |
| Rating | User | Summary |
| 5 + 5 | Kevin Maginn | Nobilis 2nd Edition. It's bigger, brighter, and more beautiful in every possible way. [ Read Review ] |
| 5 + 5 | Kevin Maginn | Nobilis. No summary available for this older review. [ Read Review ] |
Selected User Comments | [ See 131 Ratings | See 43 Comments | Add Rating ] |
| Rating | User | Comments |
| 2 / 10 | howandwhy99 | Hardly worth reading. |
| 10 / 10 | arthurfallz | A work of poetry in game form. The book is a stunning successor to the Amber tradition, and takes the concept of playing divinities a step further. What truly defines the game, however, is not the raw power in the hands of the Nobilis; rather, it is the style and imagination of the game which gives unprecedented power to both players and GMs alike. I bought the game not for the hype, but rather off a shelf the first time I saw it because of how fascinating it appeared. I was not disappointed. |
Your Thoughts |
