Members
Game Info
Title  The Kerberos Club
Rank: [ 11721 / 13415 ]
Author  Benjamin Baugh
Book Type  Background: Setting
Rank: [ 1631 / 1748 ]
Genre  Super Hero / Historical
Setting  Victorian Age
Edition Info  Arc Dream Publishing (2009)
Stock: 2003
System  ORE / Wild Talents 2
Game Summary
From the publisher:
The Heroes and Villains of a Strange Century!

Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee.

"Stony" Joe Smithson, the honest London boxer, transformed into living rock.

Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie.

The Lady Mirabel, who by darkness defends Whitechapel as the terrifying Night Hag.

When the victims and enthusiasts of magic and bizarre science meet in an infamous club for "the Strange," thrilling action is sure to follow!

The Kerberos Club is a Wild Talents sourcebook for superheroic roleplaying in Victorian London. It includes a treatment of Victorian society in its every particular, especially the incredible and sometimes awful changes that "the Strangeness" comes to wreak upon Queen and Country alike.

The Kerberos Club gives Wild Talents players every tool they need to create new heroes and villains in a world that is at the same time familiar and alien—a world made more of both by the Strangeness that grips it and the dangers that threaten it.

There is, after all, every good reason for the club's motto: "MALUM NECESSARIUM."
Notes on This Edition
336 pp, $39.99 print, PDF $19.99 or free with print copy.
Game Editions
Add Edition | Edit Edition ]
# Title System Publisher Year Stock Status
1 The Kerberos Club ORE / Wild Talents 2 Arc Dream Publishing 2009 2003 ---
Comments & Reviews
Your Thoughts
Played On:  
You must login in order to record usage, rate, and comment on entries.

Copyright © 1996-2009 Skotos Tech, Inc. & individual authors, All Rights Reserved
Compilation copyright © 1996-2009 Skotos Tech, Inc.
RPGnet® is a registered trademark of Skotos Tech, Inc., all rights reserved.