Rating: [ 6.66 / 10.00 ]
Game Info
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![]() | Game Summary | [ Edit Main Info ] |
Open Gaming Licence game focusing on the espionage genre, but going well beyond it.
Beyond espionage, beyond military mayhem, Spycraft 2.0 is your gateway to an unlimited world of modern action-adventure! It takes the wildly popular Spycraft RPG d20 system to a whole new level: expanding and updating character options, condensing and refining the rules set, and providing the platform for any scenario you can envision! Whether your play style is intimate or epic, freeform or stat-driven, this landmark release contains everything you need to launch into the adventure today!
Beyond espionage, beyond military mayhem, Spycraft 2.0 is your gateway to an unlimited world of modern action-adventure! It takes the wildly popular Spycraft RPG d20 system to a whole new level: expanding and updating character options, condensing and refining the rules set, and providing the platform for any scenario you can envision! Whether your play style is intimate or epic, freeform or stat-driven, this landmark release contains everything you need to launch into the adventure today!
Notes on Editions
There are 5 editions of Spycraft. Click on an individual title, below, for more information on that edition.Game Editions | [ Add Edition ] |
Related Articles |
| Article | Type | Issue |
| Information: Design Notes | Signs & Portents Roleplayer #45 |
Selected RPGnet Reviews | [ See 4 Reviews | See 1 Magazine Reviews | Link 6 Possible Reviews ] |
| Rating | User | Summary |
| 3 + 5 | Alan D. Kohler | Spycraft. A very meaty book with some interesting additions to the d20 system that do a wonderful job of adapting it ot the superspy genre. D20 bashers who claim it's just for fantasy, eat your heart out! [ Read Review ] |
| 5 + 3 | Jamie Herbert | Spycraft. Slick yet imperfect approach to the spy game [ Read Review ] |
Selected User Comments | [ See 26 Ratings | See 8 Comments | Add Rating ] |
| Rating | User | Comments |
| 6 / 10 | Nightwalker | You can tell the people who made this game loved it. However, the sheer enormity of the rules added to the d20 roll-playing (yes, roll) system makes it clunkier and slower than core d20. This would be better served with the term tactical board game. it has cards and needs dice and miniatures, but really doesn't allow for real role-playing in any depth (unless you have a great GM). But there's a sense of completeness of concept and hard work made to craft a game for people to enjoy. And I think people do indeed enjoy it. That person is just not me. I'm giving this a 7 because I recognize the labor of love this game was, but it's just not the game for me. |
| 10 / 10 | Cuneiform | The 2.0 version is a vast improvement over the original 2002 edition. |
Your Thoughts |
