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Game Info
Title  Gamma World
Rank: [ 724 / 13415 ]
Authors  Gary Jaquet, David J. Ritchie, James M. Ward
Book Type  Core Rules
Rank: [ 272 / 1401 ]
Genre  Post-Apocalypse
Setting  Gamma World
Awards 
Origins Gamer's Choice Awards (Best Science-Fiction Role-Playing Game, 1987)
Strategists' Club Award (Outstanding Game, 1978)

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Game Summary
Gamma World takes place in the far future after cataclymic wars and destruction. Players play the survivors of this wasteland who fight savages, weird beasts and deranged robots, find and figure out ancient technology, and hopefully help rebuild civilization.

Players can be "pure strain humans" - normal people, or mutant humans, animals, and even plants and synthetic lifeforms - afflicted with wildly unrealistic and sometimes wacky mutations that serve either as cool powers or severely debilitating conditions.

See separate entries for versions that instead use the Alternity system and the d20 system.
Notes on Editions
There are 4 editions of Gamma World. Click on an individual title, below, for more information on that edition.
Game Editions
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Contents & Articles
Related Articles
Gamma III
Article Type Issue
Other RulesDragon #117
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