Rating: [ 6.38 / 10.00 ]
Game Info
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![]() | Game Summary | [ Edit Main Info ] |
Extended rules and suggestions for use of magic in a GURPS campaign, with an extensive list of example spells (these actually make up the majority of the book).
Notes on Editions
There are 3 editions of GURPS Magic. Click on an individual title, below, for more information on that edition.Game Editions | [ Add Edition ] |
Selected RPGnet Reviews | [ See 4 Reviews | See 3 Magazine Reviews | Link Reviews ] |
| Rating | User | Summary |
| 3 + 4 | Sam Lindsay-Levine | GURPS Magic. No summary available for this older review. [ Read Review ] |
| 4 + 5 | Frank Sronce | GURPS Magic. More spells for GURPS than you can shake a wand at! [ Read Review ] |
All User Comments | [ See 13 Ratings | See 2 Comments | Add Rating ] |
| Rating | User | Comments |
| 5 / 10 | DrFaust | Nothing but spells, really. It touches on some other topics, but you're almost always better off hitting up Thaumatology instead. |
| 7 / 10 | Piestrio | (regarding the 4th edition) a very useful book both for its discussions of different types of magic, but also for its 'shopping list' sections. A great complement to GURPS fantasy, marred only by horrible art. |
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