Rating: [ 7.07 / 10.00 ]
Game Info
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![]() | Game Summary | [ Edit Main Info ] |
This is the core rulebook for playing werewolves in the new World of Darkness. It includes rules for character creation, auspices, tribes, and gifts. There is also information for using Denver as a setting.
Game Editions | [ Add Edition | Edit Edition ] |
Selected RPGnet Reviews | [ See 4 Reviews | See 1 Magazine Reviews | Link Reviews ] |
| Rating | User | Summary |
| 5 + 5 | Menchi | Werewolf: The Forsaken. The latest game in the World of Darkness line, Werewolf: the Forsaken manages to outshine its predecessor with a slick and expertly produced game. Detailed, evocative and fresh, it manages to take an old theme and spin a whole new setting with it. [ Read Review ] |
| 4 + 4 | James Gillen | Werewolf: The Forsaken. Fact #1: Werewolves are mammals.
Fact #2: Werewolves fight ALL the time.
Fact #3: The purpose of werewolves is to flip out and kill people.
[ Read Review ] |
Selected User Comments | [ See 54 Ratings | See 13 Comments | Add Rating ] |
| Rating | User | Comments |
| 6 / 10 | TrippyHippy | Effective redesign of the game system and it's narrative set up. Unfortunately, the never-ending setting information is just too bland to read by comparison. |
| 7 / 10 | Flibbertigibbet | A lot of potential, I kept wanting this book to be cool but it never quite made it. The game can't decide if it wants to be classy and minimalist or crunchy and "ZOMG COOL." I felt the result was very boring, I couldn't get through it. |
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