Rating: [ 7.08 / 10.00 ]
Game Info
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![]() | Game Summary | [ Edit Main Info ] |
The World of Darkness: Storytelling System Rulebook is the core rulebook for White Wolf's modern horror series, World of Darkness. This book has everything you'll need for running a game of supernatural horror. This book is also required to run a game of Vampire: The Requiem, Werewolf: The Forsaken,Promethien: The Created, or Mage: The Awakening.
From the back cover of the first printing:
From the back cover of the first printing:
The world is not what you think.
Beneath skyscrapers'
leering gargoyles,
factories belching smoke
and streets packed with
the human throng
lurk things we are
not meant to see.
Creatures dwell in the shadows
and hidden places.
They watch you,
stalk you,
and prey upon
your body and soul.
The life you lead is a lie.
Your darkest fears aren't make-believe.
They're real.
And now that you have glimpsed
this world of darkness,
there's no place to hide.
The Storytelling System Rulebook is a
stand-alone game for the World of Darkness,
and is meant for use with Vampire: The Requiem,
Werewolf: The Forsaken and Mage: The Awakening.
Notes on This Edition
8-1/2" x 11" size, two color cover (black and blue on white) photograph by Anna Harper, 222 numbered black & white pages plus a 2-sided black & white character sheet. The first printing had a MSRP of USD$19.99, later printings were USD$24.99.Game Editions | [ Add Edition | Edit Edition ] |
Selected RPGnet Reviews | [ See 10 Reviews | Link Reviews ] |
| Rating | User | Summary |
| 4 + 5 | Jamie herbert | World Of Darkness. Possibly one of the most anticipated games of the year, but does it live up to the hype? [ Read Review ] |
| 4 + 2 | Funksaw | The World Of Darkness. Don't fall for the hype. There's no real compelling reason to upgrade, and a few compelling reasons to give it a miss. [ Read Review ] |
Selected User Comments | [ See 91 Ratings | See 19 Comments | Add Rating ] |
| Rating | User | Comments |
| 8 / 10 | Menchi | Excellent rules which manage to keep the focus on characters and mood. Two thumbs up. :) |
| 9 / 10 | Jim DelRosso | Starting with mortals was a great idea, and the new system that's introduced in the book rocks the house. Improves vastly over the previous system, while maintaining its feel and charm. |
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