Rating: [ 6.22 / 10.00 ]
Game Info
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From the publisher:
"Readers of the Lone Wolf series were launched into an odyssey spanning 28 game books, 12 novels, and countless related works. The hero for most of that work was Lone Wolf, a Kai Lord and the readers' alternate identity when traveling through the complex and often lethal world of Magnamund. The last survivor of the Kai, it was his self-appointed duty to seek vengeance for the deaths of his brothers and sisters. Through it all, readers of the Lone Wolf game books followed along with every step, every sword blow, and every use of his incredible powers. This book is the definitive guide to the world of Magnamund and the many roleplaying possibilities it provides.. If you can imagine an adventure, it awaits you somewhere on the face (or in the dark caverns) of Magnamund. There is a gazetteer section with maps, images, and detailed descriptions of the many realms that make up Magnamund. Notes on cultures, monsters, and the inevitable dangers of the land will be at your fingertips. The gazetteer will also provide Games Masters with statistics for dozens of terrible beasts and vile henchmen to throw at those foolish enough to oppose the rise of the Darklords What you will not find in these pages are overly complicated or burdensome rules. The combat of Lone Wolf is quick and simple, with greater emphasis placed on the descriptions and action of titanic conflict rather than the dice rolls involved. The real battle should be against the Darklords, not the rules involved to doing so. The basic rules of Lone Wolf are just that- basic. They provide the foundation for all action in Magnamund without getting in the way of the saga that is your campaign."
"Readers of the Lone Wolf series were launched into an odyssey spanning 28 game books, 12 novels, and countless related works. The hero for most of that work was Lone Wolf, a Kai Lord and the readers' alternate identity when traveling through the complex and often lethal world of Magnamund. The last survivor of the Kai, it was his self-appointed duty to seek vengeance for the deaths of his brothers and sisters. Through it all, readers of the Lone Wolf game books followed along with every step, every sword blow, and every use of his incredible powers. This book is the definitive guide to the world of Magnamund and the many roleplaying possibilities it provides.. If you can imagine an adventure, it awaits you somewhere on the face (or in the dark caverns) of Magnamund. There is a gazetteer section with maps, images, and detailed descriptions of the many realms that make up Magnamund. Notes on cultures, monsters, and the inevitable dangers of the land will be at your fingertips. The gazetteer will also provide Games Masters with statistics for dozens of terrible beasts and vile henchmen to throw at those foolish enough to oppose the rise of the Darklords What you will not find in these pages are overly complicated or burdensome rules. The combat of Lone Wolf is quick and simple, with greater emphasis placed on the descriptions and action of titanic conflict rather than the dice rolls involved. The real battle should be against the Darklords, not the rules involved to doing so. The basic rules of Lone Wolf are just that- basic. They provide the foundation for all action in Magnamund without getting in the way of the saga that is your campaign."
Game Editions | [ Add Edition | Edit Edition ] |
Selected RPGnet Reviews | [ See 3 Reviews | Link Reviews ] |
| Rating | User | Summary |
| 4 + 4 | Deacon Blues | Lone Wolf: The Roleplaying Game. Lone Wolf: The Roleplaying Game may not bring new converts to the ranks of the Kai, but it will definitely satisfy existing fans. For gamers who made the transition from Lone Wolf gamebooks to Dungeons and Dragons, you can now easily cross that bridge in the other direction and return to Magnamund. [ Read Review ] |
| 4 + 4 | Tim Kirk | Lone Wolf: The Roleplaying Game. An excellant game, even for beginners. Not perfect but a very solid work. [ Read Review ] |
All User Comments | [ See 4 Ratings | See 2 Comments | Add Rating ] |
| Rating | User | Comments |
| 3 / 10 | Simple Man | Decent redrawing of the d20 system for Lone Wolf's purposes, with plenty of inspiration to play the story. Bad art and most classes unplayable when less than 5th level (magicians will KO themselves with spellcasting easily). Also unbalanced classes (but when has that been uncommon with the d20 system?). |
| 7 / 10 | BigJackBrass | Decent presentation and plenty to get a campaign started. The game mechanics are uninspiring and Gary Chalk's art is sorely missed, however. |
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