Rating: [ 6.57 / 10.00 ]
Game Info
| |||||||||||||||||||
![]() | Game Summary | [ Edit Main Info ] |
Universalis is one of the highly experimental games produced in the forums of the Forge, but whether Universalis qualifies as a roleplaying game is an open question. The players create a shared world and story, but many of the usual conventions do not apply: for instance, no player is assigned to a single character, and and there is no GM. Players use "coins" to establish tenets about the setting, buy traits (for characters, locations, or props), and to frame each scene. Coins are regained at the start of a scene and can be won for complications.
Notes on Editions
There are 2 editions of Universalis. Click on an individual title, below, for more information on that edition.Game Editions | [ Add Edition ] |
Selected RPGnet Reviews | [ See 5 Reviews | Link Reviews ] |
| Rating | User | Summary |
| 4 + 5 | Christopher Bradley | Universalis. A truly innovative, subtle and wonderfully flexible and adaptable game. [ Read Review ] |
| 4 + 5 | J B Bell | Universalis. A potent story-game that can run from beer & pretzels play to serious drama, with innovative mechanics, well thought-out rules, and good presentation. [ Read Review ] |
Selected User Comments | [ See 16 Ratings | See 10 Comments | Add Rating ] |
| Rating | User | Comments |
| 9 / 10 | fifth_child | Universalis strips the concept of a 'roleplaying game' down to its core, to see what sort of bones are really there under all that meat. It's an excellent game, infinitely versatile, and the only one out there that really deserves the moniker 'universal.' |
| 8 / 10 | Seth Ben-Ezra | This game was instrumental in bringing about the current wave of GMless games. A truly universal game with simple rules, but customizable on the fly. The 2006 edition is preferred, though, because Ralph Mazza did an excellent job of organizing and streamlining the text, which was somewhat confusing in the original edition. |
Your Thoughts |
