Rating: [ 5.3 / 10.00 ]
Game Info
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![]() | Game Summary | [ Edit Main Info ] |
Welcome to a world of intrigue and secret organizations. A world where magic is the covert weapon of governments and rebels. The year is 1938 and the winds of war rise in Europe and the Far East. Nazis vie for power both on the material world and spiritual. In the East, the Japanese battle a shadow organization in China and the Guard of Babur engage an enemy no one believes exist any more. Good and evil are in a tenuous balance, marshalling their forces for a war many believe is already upon them.
Shades of Earth uses the Iridium Standard system. The system uses percentile resolution for skills, has stats that range (for humans) between 1 and 20 and has hit locations for combat. High on the lethality meter, Iridium engenders a sense of risk and reward.
Shades of Earth uses the Iridium Standard system. The system uses percentile resolution for skills, has stats that range (for humans) between 1 and 20 and has hit locations for combat. High on the lethality meter, Iridium engenders a sense of risk and reward.
Notes on This Edition
Shades of Earth is a soft cover, 240 pages, Black & White interior.Game Editions | [ Add Edition | Edit Edition ] |
All RPGnet Reviews | [ See 1 Reviews | Link Reviews ] |
| Rating | User | Summary |
| 4 + 3 | Rafael Velez | Shades of Earth. HinterWelt Enterprises has sacrificed originality to offer a playable, familiar system with a twisted Modernist campaign setting. [ Read Review ] |
All User Comments | [ See 1 Ratings | See 1 Comments | Add Rating ] |
| Rating | User | Comments |
| 7 / 10 | mcrow | WWII era RPG that can support anything from Military to Indiana jones type of campaigns. the basic Idea is that magic exists, though it is known only to relative few. These few (department 12, Neter,SS, and others) are all in secret war and magical arms race. While it Shades is not as dense with background info as hinterwelts other books it is still a complete game. |
Your Thoughts |
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