Statistics: Godlike

Core Game Ratings

Rating: 7.19 / Ranking: 98

These ratings are based on 41 ratings with 1.80 average weight and 15 reviews.

This is compared to an index-wide 3.64 average ratings and 1.98 average weight.

This rating earns an average level of trust.

Ratings + Reviews:

0%
2%
5%
4%
3%
8%
13%
16%
43%
5%
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Index Ratings Only:

0%
5%
2%
11%
8%
11%
12%
21%
27%
3%
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RPGnet Reviews Only:

0%
0%
7%
0%
0%
7%
13%
13%
53%
7%
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Core Game Comments

All User Comments

Rating User Comments
9 / 10Sprue RubblesI love how the gritty and "realistic" take on the superhero genre. Add the Nazis and you got one of the best rpgs in some time.
9 / 10Agent OracleGodlike provides an interesting and decidedly different approach to the supers genre. No spandex, no secret identities. Just Ordinary people with extraordinary talents. With enough skills and talents represented to create nearly any kind of super, it's kind of a shame that the scope is limited to WWII, frankly, I'd like to see the universe expanded a bit. So, if you're a fan of superheroes, but never liked capes and spandex... i have to recommend this book to you.
9 / 10eruditusThe only reason that this book didn't get a 10 from me is because it covers a limited scope of play that some players just won't be able to get into. if you want to tell gritty war stories this is THE game to do it in. The One Roll system is one of the most innovative die machanics I have seen in a decade.
9 / 10johnnypeFantastic game engine (refined and perfected in Wild Talents) combined with one of the most engaging settings ever seen in print. Two of the best authors in the business come together and produce a masterpiece. Deserves a place in every gamers library.
6 / 10SleeperThe dossiers are outstanding, and emphasize both the humanity and mortality of the Talents. However the setting as a whole has some plausibility issues: While the decision that Talents "canceled each other out" and thus had no long-term effect on the outcome of the war is very convenient from a game standpoint (it makes all those history books much more useful), it strains credulity and makes all the space spent on a timeline of historical events seem like a waste of paper. Verisimilitude is especially important in Godlike because the powers and alternative history are inspired by pseudo-realism, like the Wild Cards series, not by the less rigorous conventions of four-color comics. The rules add an original twist to the traditional dice pool mechanic, but more importantly suit the tone and genre.
5 / 10TancredNot a bad game, but irritating quirks in the system, page after page of (IMO) unnecessary alternative history details, and the heavy emphasis on the US side of the war meant it didn't provide the game I was expecting and left me cold. As the first incarnation of ORE, later games have refined the system but here it felt more gimmicky than useful.
4 / 10Simple ManVery Simple: Hard Dice Suck!
2 / 10plaguesmanWow is this game overrated. The art is poor, the history is thin, and mechanics stifle play. Still, the concepts are awesome.

Core Game Reviews

All RPGnet Reviews

Link 1 Possible Reviews ]
Rating User Summary
4 + 4Daniel PondGodlike. A unique, thought-provoking take on the superhero genre, combined with innovative game mechanics. I played a pre-release demo at Gen Con and had a blast!
5 + 4John PeraltaGodlike. My first impressions of a Godlike Demo. I can't wait for the finished product.
4 + 5Matthew GabbertGodlike. A rich setting and a tasty new system... what more could you ask for? How about a d20 conversion for dessert! Yes, Godlike lives up to the hype.
4 + 5Rick NealGodlike. A great new game, but not for beginners.
4 + 5Carl L. CongdonGodlike. A challenge for new gamers and a bit unusual for a "superhero" game, GODLIKE is nonetheless an obvious labor of love and a high-quality piece of work. An actual bargain at $40 American.
5 + 4Frank SronceGodlike. looking at the dice system in detail
3 + 4pawsplayGodlike. A refreshingly unique game that manages to impress despite its quirks and limitations.
4 + 1ReedGodlike. A good concept that is let down by a system that looses playability in its attempt to be different.
4 + 5James A BeggsGodlike. A couple of layout mistakes, and has a couple of very minor flaws in the system, but one of the tightest and most innovative game engines I've ever seen. This is a must-have.
4 + 4Lisa PadolGodlike. Superheroes in WWII, with a lovingly detailed timeline that contains something I wish more alternate history games had: an identification of which entries are strictly historical and which are altered.
3 + 3Chip DunningGodlike. Excellent feel anchored down by one serious and several minor flaws. They should have sprung for the cost of an Editor and Layout designer. Put it back in the oven - its not done yet.
3 + 5Ben FELTENGodlike. Mechanical innovation and setting depth make Godlike one of the most interesting releases in recent years...
5 + 5Darren MacLennanGodlike. Although it's got a few rules quirks, it's one of the best games that I've seen in a long time - Christ, don't read the review, just go out and buy the damn thing, and spend your time reading it. Well, read the review, then go out and buy the damn thing. Yeah. That second one.
3 + 4MeiRenGodlike. Gritty superheroes kill Nazis on the western front. Generally pretty solid, one or two major flaws.
4 + 5merb101Godlike. An excellent rpg of super heroes in World War II. The game system is fairly simple and fast to run, the writing and story material is excellent, but the subject material might be a little intense for more casual gamers.

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