Statistics: Paranoia

Core Game Ratings

Rating: 7.67 / Ranking: 18

These ratings are based on 65 ratings with 1.54 average weight and 8 reviews.

This is compared to an index-wide 3.64 average ratings and 1.98 average weight.

This rating earns an average level of trust.

Ratings + Reviews:

1%
1%
0%
0%
4%
6%
19%
17%
23%
28%
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Index Ratings Only:

2%
2%
0%
0%
7%
10%
31%
20%
13%
14%
 1  2  3  4  5  6  7  8  9  10 

RPGnet Reviews Only:

0%
0%
0%
0%
0%
0%
0%
13%
38%
50%
 1  2  3  4  5  6  7  8  9  10 

Core Game Comments

All User Comments

Rating User Comments
10 / 10AhrimaniusMy go to One Shot I have never laughed so hard while reading & playing an RPG
10 / 10CalculonThe definitive version of the definitive hose-job game. The book is utterly on fire.
10 / 10bpeaceThis game reignited my love of RPGs twice now. I discovered it when 2nd ed came out and joined my first regular gaming group in years. When XP came out, I instantly fell in love with it. Kudos!
10 / 10FreejackThe game was everything I remembered from the 1st Edition. The rules weren't crunchy which fits my GM style. There were plenty of props to be used which is another thing I try to incorporate in my games. My players seemed to really have a great time.
10 / 10AllandarosAn excellent, hilarious updating of one of the greatest RPGs ever. A pleasure to play, run, and just read through.
10 / 10PhyxiusQuality fun!
10 / 10Tom McCambleyHours of cruel fun, and backstabbing goodness. A unequalled classic.
9 / 10TrippyHippyOne of the smartest, sharpest and wittiest games I've read. Highly playable too, for one shot games, although very difficult to establish anything more long term despite the best efforts of the creators to persuade otherwise. XP was the best version, and some of the scenarios written for it are hilarious.
9 / 10ShannonAA very nice, polished set of Paranoia rules with all the great theming you'd expect as well.
8 / 10walkerpA classic. I can't compare this against other editions, as it is the only one I played, but it captured the wacky and deadly insanity I had expected.
7 / 10Simple ManXP: The style this book was written in, and it's price-per-wordcount makes it a good buy regardless of whether one plays it or not. It's just a brilliantly written book. I question it's sustainability as an ongoing campaign, but like Toon, I'm sure it'd be hilarious for one shots. Luckily, it only takes 5 minutes to roll up a character.
7 / 10Big WillyWorth it for the GMing advice alone. Good unifying system update on a classic.
7 / 10SkiorhtThis is a very good update on a classic game. The three different levels of play are a great innovation, but otherwise the rules could support the game style a bit better.
7 / 10Zachary The FirstPure fun-loving.
6 / 10peaks326Game mechanics feel harder than they have to be. But it is fun and funny. Good change of pace RPG, and a few sessions of this can loosen things up for some of your other settings if things are getting a little over-serious.
5 / 10eGuru'S okay, but really, it's a ruleset for goofy one-shot games; I can't imagine actually *campaigning* Paranoia!
5 / 10OliveiraThis is a funny, well written game with loads of good bits, but the rulesystem is way to complicated for the subject matter.

Core Game Reviews

All RPGnet Reviews

Link Reviews ]
Rating User Summary
2 + 5Aaron StoneParanoia XP. Despite its visual and organizational flaws, this is a solid RPG that’s a lot of fun to read and looks to be great fun to play.
5 + 5Keeper of SecretsParanoia XP. Fun, fast and easy. Hysterical reading. Should be on every GM's shelf!
5 + 5Evan WatersParanoia XP. The world's greatest dark future comedy RPG makes its triumphant return.
4 + 5ced1106Paranoia XP. Yes, you're cleared for that.
4 + 5IMAGinESParanoia XP. Thanks to an expanded setting that caters for any particular taste of Paranoia you may have, a satirical take on modern woes and new mechanics that encourage Paranoia’s brand of backstabbing and betrayal without sacrificing speed and playability, Paranoia XP manages to successfully modernise the game whilst keeping the best of what old-time players love about previous editions. Worthy of a place on the bookshelves of all self-respecting gamers.
5 + 5Neil LennonParanoia XP. A lavishly produced, excellently written rulebook for the latest edition of Paranoia. A game which challenges preconceptions about roleplaying and provides more entertainment value than ten hours of crawling through a dungeon.
4 + 5Dan DavenportParanoia XP. The classic game of a darkly humorous future returns with a revamped system featuring some fiendishly funny twists.
5 + 5TrippyHippyParanoia XP. The original, and best dystopian sci-fi game. Worth spending an hour or two writing a review about it, while I wait for my visa to clear.