Article Info
The campaign is essentially the 18th century without gunpowder, mixed with a dash of
Warhammer Fantasy Roleplay. Includes a number of house rules, as well as poorly-organized information on various gods, cultures, and organizations; as well as overview of the law, history, the leagues and cities of the setting, and other miscellaney. Includes battlerager, fence, missionary, and tinker prestige classes, and
electrify metal,
blunderbus,
aces high,
Magnus Beinleichen's dull blade,
ritterschreck,
water ball,
wall of biting & stinging insects, and
black wall spells.
This article is contained in
d20Zine Special Edition #1.
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