Rating: [ 4.85 / 10.00 ]
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An article that combines the submissions of several authors: Mistretta discusses using the thief skill percentages as a saving throw against failure, Hartyándi has a simple d6 system for knowledge checks, Harnish uses 3d20 for an ability check (read the low/middle/high result depending on the difficulty of the task), and Northrundicandus uses 2d6 and eight skills (ratings based on class) to determine results.
This article is contained in Fight On! #6.
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