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Tradition Book: Virtual Adepts (2003 White Wolf Publishing edition)

Title  Tradition Book: Virtual Adepts
Authors  Harry Heckel, Darren McKeeman
Book Type  Background: Group
Rank: [ 1175 / 1417 ]
Genre  Fantasy / Modern
Setting  Classic World of Darkness
Series 
This Edition  White Wolf Publishing (2003)
Stock: 4660
ISBN: 1-58846-416-4
System  Mage: The Ascension 3
Parent: [ Storyteller System ]

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Edition Summary

Another splatbook for Mage, both editions of the Virtual Adepts' Tradition Book explore the loose fraternity of enlightened technophiles who hold that as information makes up the world, so can't information be manipulated to change the world -- and even create a new one. As a splatbook, it offers the usual components: in-character explication of the Tradition's history, beliefs and practices, sample characters, and some new magical rotes and items.

Edition Editions

Notes on This Edition
The last in a series of revised splatbooks for Mage, as well as one of the game line's last supplements, period, Tradition Book: Virtual Adepts attempts to do for the Adepts, infophiles dedicated to building Reality 2.0, what its predecessors did for the other Traditions, offering a history of the group up through the Reckoning, as well as more careful consideration of its paradigm and its significance in an age rife with rapidly advancing technology and the unadulterated flow of information.

Game Editions

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# Title System Publisher Released Stock Status
1 Virtual Adepts Tradition BookMage: The Ascension 1White Wolf Publishing 1994 4060 ---
2 Tradition Book: Virtual AdeptsMage: The Ascension 3White Wolf Publishing 2003 4660 ---

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