Rating: [ 5.98 / 10.00 ]

Game Info

Title  GURPS Traveller: Starports
Authors  John M. Ford, James Maliszewski
Book Type  Background: General
Rank: [ 69 / 788 ]
Genre  Science Fiction
Setting  Charted Space
Place: starports
Edition Info  Steve Jackson Games (2000)
Stock: 6610
ISBN: 1-55634-401-5
System  GURPS 3

Game Summary

If trade is the lifeblood of the Imperium, then the starports are the beating hearts. This book details these "gateways to adventure", from humble Class I office modules on a bit of levelled ground all the way up to multi-megaton Class V orbital highports. Rules are given for traffic control, cargo handling, customs, emergency procedures, relations with local planetary authorities and the extra-territoriality "XT" line. A detailed guide to building starports is given, as well as support vehicles, example starports, and plans for typical starport facilities.

Game Editions

Game Editions

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# Title System Publisher Released Stock Status
1 GURPS Traveller: StarportsGURPS 3Steve Jackson Games 2000 6610 ---

Comments & Reviews

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Rating User Summary
4 + 4Dominic Mooney. No summary available for this older review.

All User Comments

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Rating User Comments
6 / 10JiawenPretty much everything you could want to know about a starport is here: tables of command, maps of sample starports, how starports work with local authorities, etc. For some, that could mean too much detail; for others, every bit of information helps.

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