Hoard is a roleplaying game where the players pretend to be dragons who have retreated to a string of islands in world where humans summon diabolicals and use the flesh and bone of dragons to create powerful artefacts. Characters use "coins" (tokens) from their hoard for masteries, to block attacks, and for wagers; and gain coins by acting on drives and influences. Descriptive "aspects" are used to define characters, and the action system is inspired by Wushu.
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72 pp, free (public domain text)
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