Game Info
The Cure for the Common Game.
Too long have your role-playing games been held in the bonds of substandard gamemasters, bound in needlessly complicated rule sets, and enslaved by players who will avoid doing anything unless it counts toward leveling up! It is time to take a stand!
Learn from the masters the ancient secrets of how to:
- Become a certified XDM and impress dates (Do-it-yourself secret initiation rites included.)
- Design epic adventures that tell stories.
- Perform magical feats to amaze your players, and even make them disappear!
- Employ actual combustion (yes, "fire," and yes, it's dangerous) to enhance your games!
- Hijack any game as a player, and deal with any player revolution as an XDM!
Notes on This Edition
160 pages.
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