Rating: [ 6.77 / 10.00 ]
Game Info
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Game Summary | [ Edit Main Info ] |
An innovative but commercially unfortunate RPG.
Everway is set in a universe (or multiverse) of different worlds connected by Gates. Characters are expected to frequently travel between worlds. The backround given is a little sketchy, but adequate given the intended use.
Mechanically Everway is simple and flexible, with a fantasy "feel". The simple rules for Powers allow characters to take strange and unusual abilities of the sort found in myth, legend or fairy-tale.
One of the most interesting innovations is the use of Tarot-like cards for action resolution. The cards are interpreted in a qualitive way rather than representing numbers - using the meaning of the card and the symbolism and images on it as appropriate.
Everway is set in a universe (or multiverse) of different worlds connected by Gates. Characters are expected to frequently travel between worlds. The backround given is a little sketchy, but adequate given the intended use.
Mechanically Everway is simple and flexible, with a fantasy "feel". The simple rules for Powers allow characters to take strange and unusual abilities of the sort found in myth, legend or fairy-tale.
One of the most interesting innovations is the use of Tarot-like cards for action resolution. The cards are interpreted in a qualitive way rather than representing numbers - using the meaning of the card and the symbolism and images on it as appropriate.
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Notes on Editions
There are 4 editions of Everway. Click on an individual title, below, for more information on that edition.Game Editions |
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