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From the publisher's website (for 3E):
Go beyond just a diversion with this revised and expanded genreDiversion universal roleplaying rules manual that is more versatile, more dynamic, more heroic, and more exciting. This book provides a game system that is not only easy to learn and quick-playing, but also extremely customizable and flexible. The rules are simple, allowing you to get down to business -- playing the game -- quickly. Optional rules can either be ignored or easily implemented -- and provide a framework for building your own game elements. Consistent mechanics for characters, vehicles, and creatures avoid confusion. Built-in rules for magic, and guides for directing the game and adapting older titles expand the game's horizons even further. If you've been looking for a roleplaying game system that you can sink your teeth into quickly and has the versatility needed for just about any setting, look no further.
Ability-Centric Characters
Focus on a character's raw potential rather than his training to get things done. While skill refines a character's accomplishments, raw talent makes them happen.
Create Characters Your Way
Characters can be built using a variety of methods, from random choices to arbitrary or controlled assignments. Custom species and vocations can be created as a framework for characters in a particular setting. New gimmicks can be devised to add special powers, such as for the supernatural and scientific enhancements.
Quick Resolution
Roll dice (two six-sided) only for tough and contested challenges, maintaining a smooth progression of story. Resolve focused situations like combat using a simple scale of difficulty that can be influenced by various factors. Utilize optional elements like experience to gain the advantage or exploits to make the most out of success.
Vehicles and Monsters
Apply the same basic mechanics to vehicles and monsters, from cars and starships to dragons and sea monsters. Engage in chases, dog-fights, and even desperate battles with larger-than-life creatures.
Miniatures and Maps
Miniatures and maps can be used to better visualize combat and vehicle interactions. While this adds a more tactical feel for those who prefer such elements, it is not required.
Unbidden and Forsaken
Dive into the action with a ready-to-use modern setting based on our older Unbidden game.
Compatibility
Convert or interact with characters/elements from genreDiversion i, Iron Gauntlets, Story Engine Classic, and Active Exploits Diceless Roleplaying.
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Notes on This Edition
126 pages, $19.95 print on demand plus PDF, or $7.95 PDF.Game Editions | [ Edit Edition ] |
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