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A collection of alternate systems and connections for the World of Darkness series of games. New mechanics for character creation, morality (including Virtue and Vice), social and mental combat, madness and degeneration, physical combat (including miniatures rules), and extraordinary skills. Three "parallel worlds" settings: a dark fantasy analogue, a "monsters go public," and a post-apocalypse. Lastly, the usual assembly of essays and contemplations on WoD gaming.
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Combat Aspects | Other Rules | destination unknown #4 |
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