Rating: [ 5 / 10.00 ]
Game Info
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It is November 1872. The brigantine Mary Celeste has been at sea for 23 days en route from New York to Genoa with a cargo of 1700 casks of commercial alcohol. It is a cargo the ship's complement is unfamiliar with. The Mary Celeste lies approximately 500 miles off the island of Santa Maria in the Azores...
A week later, the ship is found, abandoned, its cargo untouched. The crew is never found. Over the years, many bizarre theories have arisen to explain what happened on that fateful night, from aliens, to sea monsters, to time travelers. But what if they were all true?
The Final Voyage of the Mary Celeste requires Rules to Live By and Rules to Live By: Supernatural.
The Final Voyage of the Mary Celeste is written by Jim MacDougal, with additional material by Mike Young. Cover by Lee Moyer. Interior art by Eddie Lee.
The 106 page game book contains:
Detailed histories and statistics for all the characters.
A complete GM guide, including setup, casting, special runtime mechanics, a summary of each of the characters, and more.
A set of cards - printed into the book - used to represent items in the game.
Player handouts and information sheets.
A week later, the ship is found, abandoned, its cargo untouched. The crew is never found. Over the years, many bizarre theories have arisen to explain what happened on that fateful night, from aliens, to sea monsters, to time travelers. But what if they were all true?
The Final Voyage of the Mary Celeste requires Rules to Live By and Rules to Live By: Supernatural.
The Final Voyage of the Mary Celeste is written by Jim MacDougal, with additional material by Mike Young. Cover by Lee Moyer. Interior art by Eddie Lee.
The 106 page game book contains:
Detailed histories and statistics for all the characters.
A complete GM guide, including setup, casting, special runtime mechanics, a summary of each of the characters, and more.
A set of cards - printed into the book - used to represent items in the game.
Player handouts and information sheets.
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