Rating: [ 4.96 / 10.00 ]

Game Info

Title  Castle Keepers Guide
Authors  Davis Chenault, Stephen Chenault, Casey Christofferson, Robert Doyel, James M. Ward
Book Type  Core Rules
Rank: [ 2442 / 4196 ]
Genre  Fantasy
Setting  Generic

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Game Summary

From the publisher's website:
Alea Iacta Est - The die is cast!

Upon Foundations of Stone
Beneath the walls and towers of adventure, beneath the ground upon which the adventurer treads, lies the foundation. It is that which holds the construct, which drives the challenges, which brings the flavor of a world’s imaginings to light. It is the maelstrom of creation through whose eye the game of heroic chance plays out.

What Lies Within
The Castle Keeper’s Guide includes a host of new material for the role playing enthusiast. From world creation, to dungeon designs, managing non-player characters, character attributes at high levels, spell use and cost, equipment its use and wastage, the tumult of storms, from warfare to combat, monsters, treasure, death and more. The Castle Keeper’s Guide provides the CK and the Player with a host of new tools for their use; tools designed to enhance play, not hinder it; designed to be malleable from gaming table to gaming table.

A sample of what you will find in the CKG:
  • Alternative methods of attribute generation
  • The featured classes expanded to the 24th level
  • Equipment: outfitting for a setting, saving throws, usage, costs
  • Expansion on the Magic with components, spell costs, holy symbols, water, and more
  • The NPC: how to run them, hire them, loyalty and more
  • Monsters and Magic as NPCs
  • The Crusade in the future: guns, canon and more
  • The World Above: over view of outdoor campaigns
  • The World Below: over view of underground campaigns
  • The Characters, gaining levels, land and more treasure
  • The Siege Engine, breaking it down for your table
  • Character death. The end should not be the end
  • And so very much more . . . .

The CKG is the perfect expansion to everyone’s table.

Game Editions

Notes on Editions
There are 3 editions of Castle Keepers Guide. Click on an individual title, below, for more information on that edition.

Game Editions

Comments & Reviews

All RPGnet Reviews

See 1 Reviews | Link Reviews ]
Rating User Summary
2 + 1darrick3909. This book blurs the line between AD&D and 3rd edition. Seemingly, the most pedestrian elements were kept while anything outside the parameters was thrown out.

All User Comments

See 3 Ratings | See 2 Comments | Add Rating ]
Rating User Comments
7 / 10FlexiWhopping big book loaded with optional rules & info. Definitely a book to dip into. Not sure if I've seen scat discussed in a ref's book before but here it is. Has the most user friendly aerial combat system I have yet seen in a fantasy rpg. Lots of recycled art from other C&C products.
8 / 10Zachary The FirstAn enjoyable book, hearkening back to the glory days of the AD&D 1e DM's Guide. Not perfect in organization, but truly loaded with options to enhance any C&C game. It's an Unearthed Arcana and DMG rolled into one.

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