Game Info
Burial at Crossroads is a Western-themed roleplaying game about a group of misfits who have to deliver a "skinner" (a body without a mind) across a post-apocalyptic desert, without killing each other. Characters have from 1 to 3 dice in mind, body and spirit and earn earn XP by playing their desires. Wounds can be physical, or a new desire. The basic mechanic is a dice pool where the highest die counts. In addition, when there is a conflict within the group, a character has to "Take a Stand", and bargain and gain support from the other players to succeed.
From the introduction:
At the crossroads, a pile of broken water-rich rock marked the road west; the north road bore a sign marked ‘To New Askja.’ Those who could read went north. You journeyed west. West across the volcanic desert, past other greners who already marked their claims with names like Lamia, Usha’s Hole and Lunar Landing. Your claim, illegally named after your lost love, proved barren. Without money, without food, without friends, without love, taking a job meant a chance at another claim and wealth and maybe love.
The job: Deliver a skinner to Oasis, the city of exile. An exile’s fresh start means your fresh start. To help you along your journey, someone in exile hired a mercenary, a scientist, a gambler, a frontiersman, a forgotten marshal and a native. Each of you have something to gain and something to lose. You’ll journey to Oasis together, apart or alone, and deliver the skinner or be consumed by the desert.
Notes on This Edition
This is the version submitted to Game Chef 2010, using the skin, desert, and city ingredients. 25 pages, free, available
here (PDF).
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