Game Info

Title  GURPS Magic: Plant Spells
Author  Scott Maykrantz
Book Type  Stats: Spells
Rank: [ 48 / 185 ]
Genre  Fantasy
Setting  Generic
Edition Info  Steve Jackson Games (2010 PDF)
Stock: 37-0136
System  GURPS 4

Game Summary

From the publisher's website:
Vegetation – omnipresent, silent, essential for life, and able to kill. The fauna discounts the flora at its own peril.

GURPS Magic: Plant Spells expands on the green-based magical college from GURPS Magic with a cornucopia of new information, including:
  • Full GURPS information on broad botanical categories and stats for specific types of plants.
  • Two new meta-traits: Body of Leaves and Green Mind (think like a plant!).
  • Details on making various flora-focused mages, including appropriate or modified advantages and disadvantages, plus eight new perks.
  • Spells! A total of 38 new plant-related spells, including a range of offensive, defensive, and miscellaneous varieties. Unleash the Razor Grass, don Tree Bark Armor, or escape as you Run Across Treetops.
  • Information on how druids from GURPS Dungeon Fantasy can use these new spells.

With GURPS Magic: Plant Spells, you can tap the root of earth-grown power. Go green!

Game Editions

Notes on This Edition
23 pages, $5.99.

Game Editions

Edit Edition ]
# Title System Publisher Released Stock Status
1 GURPS Magic: Plant Spells PDFGURPS 4Steve Jackson Games 2010 37-0136 ---

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