Rating: [ 5 / 10.00 ]

Game Info

Title  Red Eye of Azathoth
Authors  Chad Bowser, Eileen Connors, Tim Connors, Michael Furlanetto, Andi Newton, Ted Reed
Book Type  Adventure: Anthology
Rank: [ 82 / 228 ]
Genre  Horror / Cthulhu
Setting  Various
Other Tags 
Edition Info  Open Design (2011)
Stock: REAz
System  Call of Cthulhu 6
Parent: [ BRP ]

Game Summary

The first adventure for Call of Cthulhu from Open Design. From the back cover:
Fear the Red Eye of Azathoth!

Kings die, nations crumble, and madness trails in the fiery wake of a comet called The Red Eye of Azathoth.

Do you have what it takes to battle across history against the Mythos horrors that surface under its lurid glow?

...

Ia! Ia! Take your players to the mad reaches of our past and into epic horror, complete with player handouts, new adversaries, and pregenerated Investigators for each time period. Five linked Call of Cthulhu adventures by Chad Bowser, Tim and Eileen Connors, Andi Newton, Ted Reed, and Michael Furlanetto to make even strong investigators tremble!

Game Editions

Notes on This Edition
108 pages, $9.99 PDF, $19.99 print. Print on demand version only available to patrons.

Game Editions

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# Title System Publisher Released Stock Status
1 Red Eye of AzathothCall of Cthulhu 6Open Design 2011 REAz ---

Contents

Comments & Reviews

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Rating User Summary
3 + 1kafka. There is a suggestion of artificiality or lack of authenticity that flows throughout this adventure that is hard to put your finger on. Ultimately, I this is a Call of Cthulhu scenario played through a D&D lens – and if that is your technique of play – you will like it. However, if you are more of a purist or even if you play a pulpish Call of Cthulhu, there is going to be much that you are going to find that you do not like about this adventure. I do hope that Open Design will go back to Call of Cthulhu RPG and to some of the more successful licenses such as Pagan or Pelgrane Press to use how Cthulhu scenarios differ from D&D less hip and more anxiety. That said, Open Design have done an admirable job in layout and art that one hopes to see more of which unfortunately does not make up for what this adventure lacks.

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