Game Info

Title  Iron Falcon
Author  Chris Gonnerman
Book Type  Core Rules
Rank: [ 1780 / 4196 ]
Genre  Fantasy
Setting  Generic

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Game Summary

A retro-clone of the 1974 D&D box set plus the changes introduced in its very first supplement, Greyhawk ("grey hawk" = "iron falcon"). This is the earliest point in D&D's development where signature elements like variable hit dice for different classes, and weapons doing different amounts of damage, existed. Certain elements, such as Percentile Strength, Intelligent Swords, and Weapons vs. Armor Type, are given "optional" status.

Publisher blurb:
The earliest fantasy campaigns grew directly out of wargames. There was a point in the development of the first commercial role-playing game when the rules shed most of their wargame roots and assumed a form familiar to generations of players to come. Iron Falcon aims to be that game, reproducing its mechanics and style in all its raw and innovative glory, as it was before the advent of more "advanced" rules.

Game Editions

Notes on Editions
There are 3 editions of Iron Falcon. Click on an individual title, below, for more information on that edition.

Game Editions

Comments & Reviews

Selected User Comments

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Rating User Comments
0 / 10SolomoriahI beg to differ with the text above. Percentile Strength and Weapons vs. Armor Type are both represented in the optional rules section; they absolutely have not been "dropped."

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