Rating: [ 6.22 / 10.00 ]

Game Info

Title  Kult: Divinity Lost
Authors  Robin Liljenberg, Petter Nallo
Book Type  Core Rules
Rank: [ 343 / 4196 ]
Genre  Horror
Setting  Kult
Edition Info  Helmgast / Modiphius Entertainment (2018 Hardcover)
Stock: MUH051677
ISBN: 978-919-84416-3-5
System  Powered by the Apocalypse
Parent: [ Apocalypse World ]

Game Summary

KULT: Divinity Lost is a reboot of the highly acclaimed and infamous contemporary horror role-playing game “Kult”, originally released in 1991. This, the 4th edition of Kult, features a completely new rule-set, and the setting is updated to present day. Escape your nightmares, strike bargains with demons, and try to stay alive in a world full of pain, torture, and death.

In KULT: Divinity Lost, the world around us is a lie. Mankind is trapped in an Illusion. We do not see the great citadels of Metropolis towering over our highest skyscrapers. We do not hear the screams from the forgotten cellar where hidden stairs take us to Inferno. We do not smell the blood and burnt flesh from those sacrificed to long forgotten Gods. But some of us see glimpses from beyond the veil. We have this strange feeling that something is not right—the ramblings of a madman in the subway seems to carry a hidden message, and, when thinking about it, our reclusive neighbor doesn’t appear to be completely human when we pass in the hallway. By slowly discovering the truth about our prison, our captors, and our hidden pasts, we can finally awaken from our induced sleep and take control of our destiny.

Game Editions

Game Editions

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# Title System Publisher Released Stock Status
1 Kult: Divinity Lost HCPowered by the Apocalypse 1Helmgast
Modiphius Entertainment
2018 MUH051677 ---

Comments & Reviews

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Rating User Summary
5 + 5Basilides. The legendary Horror Game KULT returns. This is a game that either make you feel revulsion or fascinates. Beautiful when it comes to writing and art and explores dark, gnostic, themes.
4 + 4Antonios S. Take the most extreme themes of malevolence, sex, violence, death, abuse, and denigration that you can imagine. Put them inside an RPG. Wrap them in mysticism and the supernatural. Serve in a dark room with a low temperature.

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