Game Info
Title |
Cults of the Blood Gods |
Authors |
Dale Andrade, Jacqueline Bryk, Jacob Burgess, John Burke, Lillian Cohen-Moore, Rachel Cole, Matthew Dawkins, Emily Griggs, Mike F. Tomasek Jr, Steffie de Vaan, Eddy Webb, Rachel Wilkinson |
Book Type |
Background: Group |
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Genre |
Horror |
Setting |
Classic World of Darkness |
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Edition Info |
Onyx Path Publishing (2021 Hardcover) |
System |
Vampire: The Masquerade 5 |
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Cults of the Blood Gods includes:
- An in-character breakdown of the rise of esoteric beliefs among the ranks of the undead and how faith drives many of the major aspects of vampire culture.
- A host of religions — from historic theocracies and globe-spanning conspiracies to fringe cults and mortal beliefs arising in the modern nights — introduced for incorporation into your character backgrounds or as supporting casts and antagonist groups in your chronicles.
- The history, structure, and ambitions of the Hecata, the vampire group known as the Clan of Death, as well as a chapter dedicated to playing a vampire among the Necromancers, and the rituals for their signature Discipline: Oblivion.
- Guidance on how to use ecclesiastical horror and construct cults in Vampire, making them a vivid backdrop for your own stories, including new coterie styles focused on cult play.
- Faith-based story hooks and a full chronicle centered on the activities of the Hecata, involving walking corpses, ghosts, ready-made characters, and the secrets of the most twisted family in the World of Darkness.
- New Loresheets, Backgrounds, and Predator types for inclusion in your chronicles, encouraging player characters to engage fully with the material presented in this book.
Notes on This Edition
Available in PDF or HC POD.
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