In Rust Hulks, you will play as the crew of a large, derelict spaceship. You will fly around the solar system picking up jobs, earning credits, scraping through hulks, improving your skills, and expanding your ship. On its face, it's simple; in practice, it gets messy fast: You're aboard a flying scrapheap halfway to Mars and three of your fuel canisters blow; the crew, while tentative friends, are mostly here for money—when things go real south, what will you do?
As you play, you'll build and break relationships, run dangerous and risky jobs, modify and upgrade your ship, and slowly build up your supply of credits. The game is built to be fast and straightforward to run: after a quick character and ship creation, there are moves to get you into the action immediately. The focus is on a fluid, intense narrative rather than number-crunching or optimization. You can sit down to play Rust Hulks for the first time, and by the end of the session, you'll have characters, a ship, some messy relationships, and your first job under your belt.
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