Rating: [ 7.58 / 10.00 ]

Game Info

Title  GURPS Cabal
Author  Kenneth Hite
Book Type  Background: Setting
Rank: [ 6 / 3183 ]
Genre  Horror
Setting  Cabal
Awards  Outie (Best Supplement Second Runner-Up, 2001)
Edition Info  Steve Jackson Games (2001)
Stock: 6714
ISBN: 1-55634-429-5
System  GURPS 3

Game Summary

What if the material world were but the tip of the iceberg -- a single realm in a vast sea of infinities, each holding secrets deeper and more frightening than the one before? What if an alliance of supernatural beings -- a Cabal of spirits, trolls, vampires and wizards -- ran it all, from the Post Office to the Godhead itself? What if the real history of the world were nothing but a twisted tale of conspiratorial weirdness, specifically engineered to hide those realities from you?

Ask no more, because it's all true. And you lived here all along and never had a clue. And you were probably better off that way, because the Cabal is the good news. They might control minds, suck blood, and use human empires as pawns in their games, but at least they look out for Creation. In a way, that makes them the good guys.

Don't ask about the bad guys . . .

GURPS Cabal also covers a detail cosmology based on the Kabbalah's sephiroth, a detailed Hermetic magic system of correspondences and sympathy, information on the Cabal's masters and schemes, artifacts, gods and monsters.

Game Editions

Game Editions

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# Title System Publisher Released Stock Status
1 GURPS CabalGURPS 3Steve Jackson Games 2001 6714 ---

Comments & Reviews

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Rating User Summary
4 + 5Doyle Wayne Ramos-Tavener. Hermetic Magic...and a little bit more.
5 + 5Derek Guder. A singularly useful resource for any modern occult or conspiracy game, GURPS Cabal presents a logical and realistic shadow society as well as a richly detailed magic system.

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