The drow. The dark elves. Banished to the Underdeep millennia ago by their surface cousins, they plot and scheme and struggle for survival. Beautiful and wicked, brilliant and deadly, they are the knife in the dark, the threat in the deeps.
Since the drow were introduced to the roleplaying world some 25 years ago, they have become favourites of Games Masters and terrible foes to uncounted parties of Player Characters. Sadly, they have also become overused and oversimplified. There is no mystery to them anymore. Players know exactly what to expect from an encounter with drow, and exactly how to cope with it. Games Masters find themselves saddled with innumerable clichés and presumptions about the drow, making one raiding party just like any other, one drow city just like all the others.
That is where this book comes in.
Your Thoughts