Rating: [ 4.79 / 10.00 ]
Game Info
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Game Summary | [ Edit Main Info ] |
First book in The Planes.
Feuerring, the great Ring of Fire, encapsulates Hell providing a formidable obstacle to those seeking passage into its lower layers. Anguished screams and horrific, ear-shattering cries emanate from the multitude of condemned souls consigned to Feuerring's eternal flames of woe. The tormented spirits of the damned bob helplessly upon Feuerring's surface, buffeted by the shifting and treacherous vortices created by their uneasing and desperate pleas for mercy. Massive islands of sulphurous, smouldering rock float upon the unquenchable ocean of fire and brimstone.
Within this sourcebook, you will find an entire layer of Hell ready to drop straight into your campaign. Feuerring is fully detailed, with locales and features of each of this layer's realms. In addition, Games Masters will be able to make ready use of the new creatures that populate the plane, as well as the spells, magic items and artefacts that comprise the dark knowledge of Feuerring's denizens. The creatures of this layer eke out their existence in the hostile confines of their fortress-prison, eternally watching for outside interference or for oppurtunities to lauch their own incursions into the rest of the Universe. Feuerring is the kind of hellish realm featured in many a myth, where heroes travel to stop the downfall of entire worlds, wrest the secret to an evil enemy's defeat or rescue the doomed souls of loved ones. An entire chapter is devoted to help the Games Master insert Feuerring quickly and easily into their existing campaigns, with ways of infiltration and escape from its fiery depths, and plot hooks and scenarios to challenge the hardiest adventurers. One way or another, few players will ever forget the adventures they endure in a realm of evil and torment, bringing the only light to be found in its expanses.
Feuerring, the great Ring of Fire, encapsulates Hell providing a formidable obstacle to those seeking passage into its lower layers. Anguished screams and horrific, ear-shattering cries emanate from the multitude of condemned souls consigned to Feuerring's eternal flames of woe. The tormented spirits of the damned bob helplessly upon Feuerring's surface, buffeted by the shifting and treacherous vortices created by their uneasing and desperate pleas for mercy. Massive islands of sulphurous, smouldering rock float upon the unquenchable ocean of fire and brimstone.
Within this sourcebook, you will find an entire layer of Hell ready to drop straight into your campaign. Feuerring is fully detailed, with locales and features of each of this layer's realms. In addition, Games Masters will be able to make ready use of the new creatures that populate the plane, as well as the spells, magic items and artefacts that comprise the dark knowledge of Feuerring's denizens. The creatures of this layer eke out their existence in the hostile confines of their fortress-prison, eternally watching for outside interference or for oppurtunities to lauch their own incursions into the rest of the Universe. Feuerring is the kind of hellish realm featured in many a myth, where heroes travel to stop the downfall of entire worlds, wrest the secret to an evil enemy's defeat or rescue the doomed souls of loved ones. An entire chapter is devoted to help the Games Master insert Feuerring quickly and easily into their existing campaigns, with ways of infiltration and escape from its fiery depths, and plot hooks and scenarios to challenge the hardiest adventurers. One way or another, few players will ever forget the adventures they endure in a realm of evil and torment, bringing the only light to be found in its expanses.
Game Editions | [ Add Edition ] |
Comments & Reviews |
Main Series Listing |
| The Planes: | [ edit ] |
| # | Title | Rating | Rank |
| 1 | Feuerring: Gateway to Hell | 4.79 | 21880 |
| 2 | Zahhak: Ashen Waste of the Abyss | 5 | 8059 |

Selected User Comments
While the basic concept of the plane might have some potential, the implementation and the sample islands aren't very inspiring. The two monsters are too niche to be broadly useful even on Feuerring, though I do like the spell and the magic item. The actual writing is fairly straightforward, though the author buries some of the cosmological changes behind purple prose and misused words. And the use of "deities" and "gods" to refer to powerful beings who explicitly aren't gods is rather confusing.
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