Rating: [ 6.53 / 10.00 ]

Game Info

Title  Witch Hunter: The Invisible World
Authors  Scott Charlton, Rucht Lilavivat, Henry Lopez, M. Sean Molley, Brian Schoner, Robert J. Schwalb, Robert Vaughn
Book Type  Core Rules
Rank: [ 219 / 4196 ]
Genre  Fantasy / Historical
Setting  Witch Hunter
Awards 
ENnie (Nominee for Best Rules, 2008)
ENnie (Nominee for Best Game, 2008)
ENnie (Nominee for Best Product, 2008)
Edition Info  Paradigm Concepts (2007 Hardcover)
Stock: PCI 2401
ISBN: 978-1-931374-35-4
System  Witch Hunter

Game Summary

"Witch Hunter: The Invisible World" is a historical fantasy campaign setting with elements of classical horror; it is produced by Paradigm Concepts which also has the d20 Arcanis setting and its associated "living" campaign to its credit. The setting takes place on an alternate Earth in 1698, a world where Hernando Cortez's Spanish expeditionary force was brutally slaughtered by the Aztecs, the Renaissance was muted, the Enlightment never happened, and women have near equity in society.

The system used is proprietary, and exclusively uses d10s in a success-based and contesting fashion that focuses on cinematic rather than "crunchy". Advancement is done through skill points, through which talents (an analogue to feats) and skills (similar to d20 skill ranks), as well as points for the nine core ability scores, can be purchased.

Game Editions

Notes on This Edition
This is the first version of the system, and initial errata is already available as of 2007 at Paradigm Concepts' Web site. (www.paradigmconcepts.com)

Game Editions

Edit Edition ]
# Title System Publisher Released Stock Status
1 Witch Hunter: The Invisible World HCWitch Hunter 1Paradigm Concepts 2007 PCI 2401 ---

Comments & Reviews

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See 5 Reviews | Link Reviews ]
Rating User Summary
4 + 4Deadstop. This RPG of "swashbuckling colonial horror" delivers, with an atmospheric setting and an easy-to-grasp system.
5 + 4malladin_ben. A very nicely flavoured 17th century horror game with a nicely playable system that has this fickle gamer hungry to play again and again.

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