Game Info

Title  Special Operations
Author  Craig Sheeley
Book Type  Background: Setting
Rank: [ 1535 / 3183 ]
Genre  Post-Apocalypse
Setting  Twilight: 2000
Edition Info  GDW (1992)
Stock: 2012
ISBN: 1-55878-108-0
System  Twilight: 2000 2
Parent: [ GDW House System ]

Game Summary

"Welcome to the shady world of intelligence work and espionage operations. A world where the enemy is not often clear, and where killing someone doesn't accomplish much except to complicate matters. Where the objective is usually as nebulous as the
opponent, and often just part of a larger scheme.

A "special operation" can include assassinations, kidnappings, burglaries, sabotage, smuggling, courier service, full-scale assaults, and bodyguard duty.

The primary feature of "special operations" is secrecy. "Plausible deniability" ceases to be a phrase, moves past being an active term, and becomes a way of life. Every part of the mission has to be shrouded in secrecy, not just before the mission, but after it, too. In short, a "special operation" means a great deal of trouble just to conceal yourself and the mission
from discovery. And you can't even brag about them, so forget looking to increase your renown among other mercenaries.

Special Operations is a dark twist on the already shady world of Merc: 2000. It includes more information on the organizations that most mercenaries will get to know on a business basis: the
CIA, DIA, FBI, KGB, GRU, MI-6, etc. It also includes enhanced combat rules, including rules for non-lethal combat, precision weapons fire, new melee weapons, the effects of antitank weapons on living creatures, and weapon specialization."

Game Editions

Notes on This Edition
104 pages.

Game Editions

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# Title System Publisher Released Stock Status
1 Special OperationsTwilight: 2000 2GDW 1992 2012 ---

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