AD&D 2 / Author |
The Book of Priestcraft
TSR: AD&D 2 (1997 )
TSR: AD&D 2 (1997 )
Children of the Night: Ghosts
TSR: AD&D 2 (1997 )
TSR: AD&D 2 (1997 )
Cult of the Dragon
TSR: AD&D 2 (1998 )
TSR: AD&D 2 (1998 )
Empires of the Shining Sea
TSR: AD&D 2 (1998 Box)
TSR: AD&D 2 (1998 Box)
For Duty & Deity
TSR: AD&D 2 (1998 )
TSR: AD&D 2 (1998 )
Heroes' Lorebook
TSR: AD&D 2 (1996 )
TSR: AD&D 2 (1996 )
Jakandor, Isle of Destiny
TSR: AD&D 2 (1998 )
TSR: AD&D 2 (1998 )
Jakandor, Land of Legend
TSR: AD&D 2 (1998 )
TSR: AD&D 2 (1998 )
MC11: Monstrous Compendium Forgotten Realms Appendix
TSR: AD&D 2 (1991 Looseleaf)
TSR: AD&D 2 (1991 Looseleaf)
Villains' Lorebook
TSR: AD&D 2 (1998 )
TSR: AD&D 2 (1998 )
AD&D 2.5 / Author |
Player's Option: Skills & Powers
TSR: AD&D 2.5 (1995 Hardcover)
TSR: AD&D 2.5 (1995 Hardcover)
Mutants & Masterminds 2 / Author |
Warriors & Warlocks
Green Ronin Publishing: Mutants & Masterminds 2 (2009 )
Green Ronin Publishing: Mutants & Masterminds 2 (2009 )
Silver Age Sentinels 1 / Author |
Criminal Intent
Guardians of Order: Silver Age Sentinels 1 (2003 )
Guardians of Order: Silver Age Sentinels 1 (2003 )
Vampire: The Masquerade 3 / Author |
Kindred of the Ebony Kingdom
White Wolf Publishing: Vampire: The Masquerade 3 (2003 Hardcover)
White Wolf Publishing: Vampire: The Masquerade 3 (2003 Hardcover)
AD&D 2 / Editor |
Dragon #164: Travel broadens the mind, if you survive it.
TSR: AD&D 2 (1990 )
TSR: AD&D 2 (1990 )
Dragon #167: Nature can fight back, too.
TSR: AD&D 2 (1991 )
TSR: AD&D 2 (1991 )
Dragon #173: A dark sun casts the darkest shadows.
TSR: AD&D 2 (1991 )
TSR: AD&D 2 (1991 )
Dragon #179: No risk is too great for magical treasure.
TSR: AD&D 2 (1992 )
TSR: AD&D 2 (1992 )
Dragon #189: Fantasy from the rest of the world.
TSR: AD&D 2 (1993 )
TSR: AD&D 2 (1993 )
Dragon #201: Civilized Centers of Adventure
TSR: AD&D 2 (1994 )
TSR: AD&D 2 (1994 )
Dragon #205: Born to be Wild in the Wilderness
TSR: AD&D 2 (1994 )
TSR: AD&D 2 (1994 )
Dragon #206: The Incredible Majesty of Dragons
TSR: AD&D 2 (1994 )
TSR: AD&D 2 (1994 )
Dragon #207: Treasures Magical and Mundane
TSR: AD&D 2 (1994 )
TSR: AD&D 2 (1994 )
Dragon #211: An Underground Extravaganza
TSR: AD&D 2 (1994 )
TSR: AD&D 2 (1994 )
Dragon #215: A gathering of gaming guidance
TSR: AD&D 2 (1995 )
TSR: AD&D 2 (1995 )
Dragon #216: "Hey-What the...!!!"
TSR: AD&D 2 (1995 )
TSR: AD&D 2 (1995 )
Generic / Editor |
Dragon #151: May your life be full of surprises
TSR: Generic (1989 )
TSR: Generic (1989 )
Dragon #152: In the darkness dwell things darker still
TSR: Generic (1989 )
TSR: Generic (1989 )
Dragon #153: Whatever the immortals want, they surely get.
TSR: Generic (1990 )
TSR: Generic (1990 )
Dragon #154: War travels on rapid wings
TSR: Generic (1990 )
TSR: Generic (1990 )
Dragon #155: What wizards seek, faeries never lose
TSR: Generic (1990 )
TSR: Generic (1990 )
Dragon #156: Beauty is in the eye of–oh, skip it.
TSR: Generic (1990 )
TSR: Generic (1990 )
Dragon #157: Welcome to the XXV century!
TSR: Generic (1990 )
TSR: Generic (1990 )
Dragon #158: Dragons are not to be toyed with.
TSR: Generic (1990 )
TSR: Generic (1990 )
Dragon #159: One world of adventure is never enough.
TSR: Generic (1990 )
TSR: Generic (1990 )
Dragon #160: Who stalk the streets are stalked as well.
TSR: Generic (1990 )
TSR: Generic (1990 )
Dragon #161: A little excitement never hurts.
TSR: Generic (1990 )
TSR: Generic (1990 )
Dragon #163: Magic is to dream.
TSR: Generic (1990 )
TSR: Generic (1990 )
Dragon #165: The sea has many secrets
TSR: Generic (1991 )
TSR: Generic (1991 )
Dragon #166: Roll for surprise–tomorrow's coming.
TSR: Generic (1991 )
TSR: Generic (1991 )
Dragon #168: As the wyrm terns.
TSR: Generic (1991 )
TSR: Generic (1991 )
Dragon #169: Heroes wanted–some risk involved!
TSR: Generic (1991 )
TSR: Generic (1991 )
Dragon #170: Our best friends, our worst enemies.
TSR: Generic (1991 )
TSR: Generic (1991 )
Dragon #171: Always be prepared for a little surprise.
TSR: Generic (1991 )
TSR: Generic (1991 )
Dragon #174: You haven't a ghost of a chance in Ravenloft.
TSR: Generic (1991 )
TSR: Generic (1991 )
Dragon #175: What does it take to build a world?
TSR: Generic (1991 )
TSR: Generic (1991 )
Dragon #176: Secrets of the elven folk
TSR: Generic (1991 )
TSR: Generic (1991 )
Dragon #177: A Dungeon Master's work is never done.
TSR: Generic (1992 )
TSR: Generic (1992 )
Dragon #178: The way of the fantasy warrior
TSR: Generic (1992 )
TSR: Generic (1992 )
Dragon #180: Bringing a little chaos into your life.
TSR: Generic (1992 )
TSR: Generic (1992 )
Dragon #182: Dragons: born of imagination
TSR: Generic (1992 )
TSR: Generic (1992 )
Dragon #183: Magic plus science equals wonder
TSR: Generic (1992 )
TSR: Generic (1992 )
Dragon #184: Nonplayer characters have fun, too.
TSR: Generic (1992 )
TSR: Generic (1992 )
Dragon #185: At war for a world's survival: Athas
TSR: Generic (1992 )
TSR: Generic (1992 )
Dragon #186: Halloween greetings, fresh from the grave
TSR: Generic (1992 )
TSR: Generic (1992 )
Dragon #187: Across the beautiful, savage countryside
TSR: Generic (1992 )
TSR: Generic (1992 )
Dragon #188: Good advice for heroes: Watch it!
TSR: Generic (1992 )
TSR: Generic (1992 )
Dragon #191: A little breath of spring
TSR: Generic (1993 )
TSR: Generic (1993 )
Dragon #192: And now for something completely serious
TSR: Generic (1993 )
TSR: Generic (1993 )
Dragon #193: Evil creeps in caverns deep
TSR: Generic (1993 )
TSR: Generic (1993 )
Dragon #195: The world belongs to the warriors
TSR: Generic (1993 )
TSR: Generic (1993 )
Dragon #198: Ready for an October walk?
TSR: Generic (1993 )
TSR: Generic (1993 )
Dragon #199: Welcome to the wild world of monsters
TSR: Generic (1993 )
TSR: Generic (1993 )
Dragon #202: Rogues own the night
TSR: Generic (1994 )
TSR: Generic (1994 )
Dragon #203: Science Fantasy will blow you away
TSR: Generic (1994 )
TSR: Generic (1994 )
Dragon #204: American Gothic humor in gaming
TSR: Generic (1994 )
TSR: Generic (1994 )
Dragon #212: A Holiday Gift of Advice for GMs
TSR: Generic (1994 )
TSR: Generic (1994 )
Generic 1 / Editor |
Dragon #181: Every great wizard starts with a dream.
TSR: Generic 1 (1992 )
TSR: Generic 1 (1992 )
Dragon #190: What lurks beneath the waves?
TSR: Generic 1 (1993 )
TSR: Generic 1 (1993 )
Dragon #194: Dragons: Good to the last bite - and beyond
TSR: Generic 1 (1993 )
TSR: Generic 1 (1993 )
Dragon #197: Gaming: It's a wonderful life
TSR: Generic 1 (1993 )
TSR: Generic 1 (1993 )
Dragon #200
TSR: Generic 1 (1993 )
TSR: Generic 1 (1993 )
Dragon #208: SPELLFIRE game variant rules
TSR: Generic 1 (1994 )
TSR: Generic 1 (1994 )
Dragon #209: Cleric kits, spells - and Druids
TSR: Generic 1 (1994 )
TSR: Generic 1 (1994 )
Dragon #210: One strange wild dark long Halloween
TSR: Generic 1 (1994 )
TSR: Generic 1 (1994 )
Dragon #213: Prospecting the Planes
TSR: Generic 1 (1995 )
TSR: Generic 1 (1995 )
Dragon #214: Explore the world of elves
TSR: Generic 1 (1995 )
TSR: Generic 1 (1995 )
Dragon #217: Creative Campaigning
TSR: Generic 1 (1995 )
TSR: Generic 1 (1995 )
Index contributor Series Search: Dale A. Donovan (8 results)
Birthright: Books of Scions | TSR Wizards of the Coast | AD&D 2 |
Children of the Night Sourcebooks | TSR | AD&D 2 |
FOR (Forgotten Realms) Group Books | TSR | AD&D 2 |
Forgotten Realms: Lorebooks | TSR | AD&D 2 |
Infinite Staircase Adventures | TSR | AD&D 2 |
Planes of ... Boxes | TSR | AD&D 2 |
Player's Options | TSR | AD&D 2-2.5 |
The "MC" (Monstrous Compendium) Volumes | TSR | AD&D 2 |