Index tag Search: combat (1 results)
Related Articles
| AD&D | |
An Adjusted Dexterity System
Other Rules : AD&D 1 Tags: combat |
The Judges Guild Journal #19 |
But, Mr. DM, It Wouldn't Take Someone With Two Broken Arms 60 Seconds to Draw a Dagger
Other Rules : AD&D 1 Tags: combat |
Pegasus #4 |
Dangerous Ground
GM Advice : AD&D 2 Tags: combat |
Dragon #220 |
He's Holding His Sword In The Wrong Hand!
GM Advice : AD&D 1 Tags: combat |
Pegasus #8 |
A Melee System
Other Rules : AD&D 1 Tags: combat |
The Judges Guild Journal #19 |
Missile Combat
Other Rules : AD&D 1 Tags: combat, missile weapons |
Pegasus #4 |
| D&D / Original | |
The Hit Location Chart
Other Rules : D&D / Original 1 Tags: combat, hit locations |
Pegasus #4 |
Hit Locations in Melee
Other Rules : D&D / Original 1 Tags: combat, hit locations |
White Dwarf #6 |
New Attack System
Other Rules : D&D / Original 1 Tags: combat |
The Dungeoneers Journal #23 |
Some Thoughts on the Speed of a Lightning Bolt
Other Rules : D&D / Original 1 Tags: combat |
The Dungeoneer #11 |
| D&D / OSR | |
Fire vs. Monster
Other Rules : D&D / OSR 1 Tags: combat |
The Dungeoneers Journal #23 |
| Dungeons & Dragons | |
Combat Options
Other Rules : Dungeons & Dragons 4 Tags: combat |
Dragon #425 |
Combat Velocity
Other Rules : Dungeons & Dragons 4 Tags: combat |
Dragon #399 |
Shut Up and Roll!
GM Advice : Dungeons & Dragons 3 Tags: combat |
Dragon #309 |
True Hit Locations
Other Rules : Dungeons & Dragons 4 Tags: combat, hit locations |
Kobold Quarterly #16 |
| Generic | |
Accurate Critical Hits
Other Rules : Generic 1 Tags: combat, criticals, hit locations |
Pegasus #8 |
The Melee in D&D
Information: Design Notes : Generic 1 Tags: combat |
Best of Dragon #2
The Dragon #24 |
| RuneQuest | |
How RuneQuest Combat Works
Rules Q&A : RuneQuest 2 Tags: combat |
The Dungeoneers Journal #23 |
| RuneQuest / Mongoose | |
Cutting Edge
Information: Design Notes : RuneQuest / Mongoose 2 Tags: combat |
RuneQuest II Compendium Volume 1
Signs & Portents #77 |
| Star Frontiers | |
Hit Locations
Other Rules : Star Frontiers 1 Tags: combat, hit locations |
Star Frontiersman #2 |
