| 10 |
| Nobilis | 10 | Although a somewhat challenging game to run and understand, it is extremely evocative and well written. |
| Spirit of the Century | 10 | Very useful way of looking at games, flexible enough to adapt to many other genres without enormous amounts of work, and inherently flavorful enough to not feel bland in the process. |
|   |
| 9 |
| Changeling: The Lost | 9 | |
| The Dreadful Secrets of Candlewick Manor | 9 | This game is right up my alley. It's like Charles Addams, Edward Gorey, and David Lynch got together and decided to write "Harry Potter and Trixie Belden meet the Goonies". |
| Monsters and Other Childish Things | 9 | A playful (and potentially disturbing) setting. The book is written with an engaging style perfectly suited to the setting. |
| Rites of Spring | 9 | |
|   |
| 8 |
| Autumn Nightmares | 8 | |
| The Game of Powers | 8 | The supplemental/optional rules in this book can be useful even for a tabletop game. |
| Winter Masques | 8 | |
|   |
| 7 |
| Amber Diceless Role-Playing | 7 | Despite some problems with consistency with the source and system imbalance, the book is very good at getting you to think of different spins on the characters and story. |
| Mage: The Ascension | 7 | Mage was always my favorite of the classic World of Darkness series, at least until the release of Revised. I like Revised for its rule changes, but the setting changes were the complete opposite of what I wanted from a Mage game. |
| The Terran Trade Authority Roleplaying Game | 7 | An impressive effort to expand upon the classic TTA material. It suffers from a few minor consistency issues, both with itself and the older material, but otherwise is quite usable, and intriguing in certain respects, such as the alien cultures. Morrigan is definitely along the right track, with a good sense of what made the original books appealing. |
|   |
| 6 |
| Everway | 6 | I love the idea behind this game. However, in actually playing it, I've discovered that the setting is too much of a blank canvas to inspire me, and I'm not a real big fan of the focus on "primitive" fantasy, for want of a better term. |