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Rules for getting better at skills via training, instead of adventuring.
This article is contained in The Apocalyptic Post #2.
Linked Columns |
Irradiated Errata
Article Title | Type | System | Issue |
New Disease Rules | Other Rules | Alternity 1 | The Apocalyptic Post #2 |
Alternate Skill Advancement Rule | Other Rules | Alternity 1 | The Apocalyptic Post #2 |
Alternate Skill Advancement | Other Rules | Alternity 1 | The Apocalyptic Post #3 |
House Rules | Other Rules | Alternity 1 | The Apocalyptic Post #3 |
FX in Gamma World | GM Advice | Alternity 1 | The Apocalyptic Post #3 |
Age and Reproduction | Other Rules | Alternity 1 | The Apocalyptic Post #4 |
Giant Insects | Background: General | Alternity 1 | The Apocalyptic Post #4 |
Weather Events | Background: General | Alternity 1 | The Apocalyptic Post #4 |
New Ability and House Rules | Other Rules | Alternity 1 | The Apocalyptic Post #5 |
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