Article Info
Column | Core Injection | |
Title | Variant RPG Rules | |
Author | Oliver Bollmann | |
Book Type | Other Rules | |
Genre | Generic | |
Setting | Generic | |
Series | ||
System | Silhouette 3 |
Article Summary | [ Edit Article Info ] |
Initiative & Activation, Weapon Perks & Flaws, and area effect hexgrid diagrams.
This article is contained in Aurora V2, #3.
Linked Columns |
Core Injection
Article Title | Type | System | Issue |
Variant RPG Rules | Other Rules | Silhouette 3 | Aurora V1, #1 |
Variant RPG Rules | Other Rules | Silhouette 3 | Aurora V1, #2 |
Variant RPG Rules | Other Rules | Silhouette 3 | Aurora V1, #3 |
Variant RPG Rules | Other Rules | Silhouette 3 | Aurora V1, #4 |
Variant RPG Rules | Other Rules | Silhouette 3 | Aurora V1, #5 |
Variant RPG Rules | Other Rules | Silhouette 3 | Aurora V1, #6 |
Variant RPG Rules | Other Rules | Silhouette 3 | Aurora V2, #1 |
Variant RPG Rules | Other Rules | Silhouette 3 | Aurora V2, #2 |
Variant RPG Rules | Other Rules | Silhouette 3 | Aurora V2, #3 |
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