The set of 17 skill-based powers completes the sequence started in issue 4 with heroic talents. The 17 talents include midair strike (acrobatics), arcane surge (arcana), never stay down (athletics), displacement aura (bluff), divine presence (diplomacy), flash of danger (dungeoneering), higher power (endurance), reach into the brink (heal), bear witness (heal), past the veil (insight), snarl of the beast (intimidate), scent of prey (nature), dangerous impulse (perception), clerical damnation (religion), wipe clean (stealth), achilles' heal [sic] (streetwise), and slip under guard (thievery).
This article is contained in
Combat Advantage #12.
Your Thoughts