Darwin's World: Campaign Guide (2003 RPGObjects edition)

Title  Darwin's World: Campaign Guide
Authors  Dominic Covey, Chris Davis
Book Type  Background: Setting
Rank: [ 1585 / 3183 ]
Genre  Post-Apocalypse
Setting  Twisted Earth
Series 
This Edition  RPGObjects (2003 PDF)
Stock: 0100b
System  d20 Modern
Parent: [ d20 ]

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Edition Summary

From the publisher's website:
Darwins World 2nd Edition is a revised and expanded version of the GenCon/Ennie award nominated post-apocalyptic d20 RPG. All the new rules are revised for compatibility with the modern d20 System. This new edition is focused on separating the mechanics from the setting, making Darwins World the definitive guide to building post-apocalyptic campaigns, whether you are playing in the Twisted Earth or your own preferred post-Fall setting.

The Campaign Guide is Book II of Darwin's World 2. For the complete overview, check out the the Darwin's World 2 Homepage.

So, what will you find in this tome of Post Apocalyptic goodness? (Beside radiation sickness)

Gamemastering

Campaign models, setting ideas, environmental dangers, as well as other topics related to post-apocalyptic gamemastering.

Adventure Locations

An outlining of the major adventure locations of post-apocalyptic games: wasteland settlements, trade towns, cities of survivors, vaults, necropoli. Each with an example.

The Denizens of Twisted Earth

The Denizens of Twisted Earth Details on the major factions of the Twisted Earth, including statistic blocks for typical members.

Edition Editions

Notes on This Edition
128 pages, $10.00 PDF.

Game Editions

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# Title System Publisher Released Stock Status
1 Darwin's World: Campaign Guide PDFd20 Modern 1RPGObjects 2003 0100b ---
2 Darwin's World: Campaign Guided20 Modern 1RPGObjects 2009 0100b ---

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