Rating: [ 5.9 / 10.00 ]
Arms Law (1984 I.C.E. edition)
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Edition Summary | [ Edit Main Info ] |
This entry is differentiated by earlier books called Arms Law because it includes the tables for both "Arms" and "Claw" attacks, while earlier editions of the book just inclded "Arms".
"Put fast and furious combat into your adventure! Arms Law delivers fantasy and medieval melee and missile attacks with realistic-plus results. Simple to use, you'll puncture, slash, or crush your foes with convincing fatality!
"Arms Law expands the combat system from Rolemaster Fantasy Role Playing to its full breadth.
"Attacks from dozens of weapons are all handled differently so that each weapon has a unique feel and flavor. The same is true for animal attacks and other hostile maneuvers like falling, brawling, and martial arts.
"Remember...it's not the bruises that kill! Critical damage is what wastes your enemies! Arms Law presents a dozen types of critical strikes - described in vivid detail - that allow you to graphically describe the brutality of combat!"
"Put fast and furious combat into your adventure! Arms Law delivers fantasy and medieval melee and missile attacks with realistic-plus results. Simple to use, you'll puncture, slash, or crush your foes with convincing fatality!
"Arms Law expands the combat system from Rolemaster Fantasy Role Playing to its full breadth.
"Attacks from dozens of weapons are all handled differently so that each weapon has a unique feel and flavor. The same is true for animal attacks and other hostile maneuvers like falling, brawling, and martial arts.
"Remember...it's not the bruises that kill! Critical damage is what wastes your enemies! Arms Law presents a dozen types of critical strikes - described in vivid detail - that allow you to graphically describe the brutality of combat!"
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Notes on This Edition
A 72-page book that physically combines that original Arms Law and Claw Law books. This was reprinted in a substantially identical form in 1986 for inclusion in the second Rolemaster box.Game Editions | [ Edit This Edition ] |