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Eighteen character classes in EverQuest II Player’s Guide have distinct magic traditions and powers. There are so many spells and powers that they require their own volume. Presented for use especially with the EQIIrpg — but fully 100% compatible with Open Gaming material — are the 1000 spells of this book!
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All the magic rules for EverQuest II, released almost a year after the core rulebook and then only in PDF form.Game Editions | [ Edit Edition ] |
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