Rating: [ 5.27 / 10.00 ]

Game Info

Title  Winds of Magic: Advanced Magic and Wizardry
Authors  Dave Allen, Daniel Lovat Clark, Simon Grant, Jay Little, Clive Oldfield, Dylan Owen, Brady Sadler
Book Type  Other Rules
Rank: [ 660 / 2673 ]
Genre  Fantasy
Setting  Old World
Series 
Edition Info  Fantasy Flight Games (2010 PDF)
Stock: WF06b
ISBN: 978-1-58994-701-6
System  Warhammer Fantasy Roleplay 3

Game Summary

One of the booklets from the The Winds of Magic box set. From the publisher:
Magic pervades the Old World, coursing through the Eight Winds. Humans that learn to harness the energy found in the Winds of Magic can become powerful wizards. Or they may succumb to Tzeentch, the Changer of Ways, tempted by his offer of power, knowledge, and mastery of the dark arts.

The Winds of Magic is a valuable resource for Warhammer Fantasy Roleplay. It provides all players with important background and setting information on the Colleges of Magic, some expanded optional rules and additional tools for wizards to practice their art, dozens of new spells across all eight College Orders, and more suggestions and guidance for playing wizard characters.


This game is also contained in The Winds of Magic.

Game Editions

Notes on This Edition
48 pages, $5.00. The Winds of Magic booklets are sold separately as PDFs.

Game Editions

Edit Edition ]
# Title System Publisher Released Stock Status
1 Winds of Magic: Advanced Magic and Wizardry PDFWarhammer Fantasy Roleplay 3Fantasy Flight Games 2010 WF06b ---

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