Game Info

Title  Power Profile: Talent Powers
Author  Steve Kenson
Book Type  Other Rules
Rank: [ 1581 / 2673 ]
Genre  Super Hero
Setting  Generic
Edition Info  Green Ronin Publishing (2012 PDF)
Stock: 9316e
System  Mutants & Masterminds 3
Parent: [ d20 ]

Game Summary

From Green Ronin’s webstore:
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications associated with the power. It's a ready-made guide to creating new heroes and villains for your M&M game!

Power Profile: Talent Powers

If Power Profiles demonstrate anything, it's that powers come in all types, including powers that aren't really "powers" per se, but extraordinary gifts of talent or training. Talent Powers takes a look at how to apply the power effects from M&M to create some extraordinary abilities that don't rely on exotic radiation, alien technology, or mystical or psychic awareness: nothing but pure talent! This product is for Mutants & Masterminds Third Edition.

Game Editions

Notes on This Edition
5 pages, $0.99.

Game Editions

Edit Edition ]
# Title System Publisher Released Stock Status
1 Power Profile: Talent Powers PDFMutants & Masterminds 3Green Ronin Publishing 2012 9316e ---

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