Game Info
|
Game Summary | [ Edit Main Info ] |
Publisher blurb:
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for your M&M game!
Utility
The ubiquitous "utility belt" can be the hero’s best friend, but a player's worst nightmare, when it comes to stocking all of those various pockets and pouches with just the right equipment for every occasion. This Gadget Guide looks at options for utility belts (and bags, bandoliers, and containers of all sorts) and the things you carry in them so your hero is never caught unprepared!
This game is also contained in Gadget Guides.
Game Editions | [ Add Edition ] |
Comments & Reviews |
Main Series Listing |
Gadget Guides: | [ edit ] |
# | Title | Rating | Rank |
1 | Gadget Guide: Alien Tech | 5 | 20108 |
2 | Gadget Guide: Archaic Weapons | 5 | 20559 |
3 | Gadget Guide: Armor | 5 | 20553 |
4 | Gadget Guide: Asian Weapons | 5 | 20522 |
5 | Gadget Guide: Biotech | 5 | 20611 |
6 | Gadget Guide: Computers | 5 | 20570 |
7 | Gadget Guide: Cybertech | 5 | 20334 |
8 | Gadget Guide: Energy Weapons | 5 | 20603 |
9 | Gadget Guide: Guns | 5 | 20509 |
10 | Gadget Guide: Heavy Weapons | 5 | 20133 |
11 | Gadget Guide: Installations | 5 | 20369 |
12 | Gadget Guide: Magic | 5 | 20435 |
13 | Gadget Guide: Mecha | 5 | 20516 |
14 | Gadget Guide: Nanotech | 5 | 20632 |
15 | Gadget Guide: Powers | 5 | 20684 |
16 | Gadget Guide: Robots | 5 | 20669 |
17 | Gadget Guide: Spytech | 5 | 20445 |
18 | Gadget Guide: Traps | 5 | 20691 |
19 | Gadget Guide: Utility | 5 | 20510 |
20 | Gadget Guide: Vehicles | 5 | 20494 |
Your Thoughts