Rating: [ 6.31 / 10.00 ]
Game Info
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Game Summary | [ Edit Main Info ] |
A compendium of assorted strangeness to introduce on a World War II game. It's not related in any way to the Pinnacle setting of the same name.
Among the featured contents are: Alternate WWII scenarios, where any the powers could win the war; magic and WWII-related conspiracies; weird science and samples of futuristic weapons of war; rules for designing giant monsters; places of mystery, supernatural beings and how to weave them into the war; and general advice for building weird campaigns set in WWII.
Among the featured contents are: Alternate WWII scenarios, where any the powers could win the war; magic and WWII-related conspiracies; weird science and samples of futuristic weapons of war; rules for designing giant monsters; places of mystery, supernatural beings and how to weave them into the war; and general advice for building weird campaigns set in WWII.
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Comments & Reviews |
Main Series Listing |
GURPS WWII — Weird War II: | [ edit ] |
# | Title | Rating | Rank |
1 |
GURPS Weird War II
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6.31 | 706 |
2 | GURPS Weird War II: The Secret of the Gneisenau | 5 | 9412 |
Overall Series Listing |
GURPS WWII: | [ edit ] |
# | Title | Rating | Rank | |||||||||||
2 | GURPS WWII | 6.87 | 222 | |||||||||||
3 |
GURPS WWII: All The King's Men
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5.47 | 3551 | |||||||||||
4 | GURPS WWII: Dogfaces | 5.82 | 1894 | |||||||||||
5 | GURPS WWII: Doomed White Eagle | 5 | 11338 | |||||||||||
6 |
GURPS WWII: Frozen Hell
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5.54 | 3005 | |||||||||||
7 |
GURPS WWII: Grim Legions
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5.16 | 5970 | |||||||||||
8 | GURPS WWII: Hand of Steel | 5.64 | 2665 | |||||||||||
9 |
GURPS WWII: Iron Cross
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5.43 | 3709 | |||||||||||
10 | GURPS WWII: Leyte Gulf | 5 | 13339 | |||||||||||
11 | GURPS WWII: Michael's Army | 5 | 12735 | |||||||||||
12 | GURPS WWII: Motor Pool | 5.16 | 5943 | |||||||||||
13 |
GURPS WWII: Return to Honor
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5.55 | 2962 | |||||||||||
14 | GURPS WWII: Their Finest Hour | 5 | 10520 | |||||||||||
15 |
16 |
GURPS WWII: Red Tide
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5 |
10546 |
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