Rating: [ 6.31 / 10.00 ]

Game Info

Title  GURPS Weird War II
Authors  Mark Cenczyk, Kenneth Hite, Craig Neumeier, Michael S. Schiffer, William H. Stoddard, Patrick Sweeney
Book Type  Background: General
Rank: [ 33 / 788 ]
Genre  Horror
Setting  World War II
Other Tags 
Group: Nazis
Series 
Edition Info  Steve Jackson Games (2003)
Stock: 8019
ISBN: 1-55634-661-1
System  GURPS 3

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Game Summary

A compendium of assorted strangeness to introduce on a World War II game. It's not related in any way to the Pinnacle setting of the same name.

Among the featured contents are: Alternate WWII scenarios, where any the powers could win the war; magic and WWII-related conspiracies; weird science and samples of futuristic weapons of war; rules for designing giant monsters; places of mystery, supernatural beings and how to weave them into the war; and general advice for building weird campaigns set in WWII.

Game Editions

Game Editions

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# Title System Publisher Released Stock Status
1 GURPS Weird War IIGURPS 3Steve Jackson Games 2003 8019 ---

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Rating User Summary
4 + 4Dale Smith. A buffet of ideas, options, occult and weird science ranging from the possible to the out and out gonzo to choose from for alternate World War Two campaigns.

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