The Book of Taverns contains 10 fully fleshed-out taverns DMs may easily drop into any campaign setting. From the Trireme, a quiet hillside establishment serving world-renowned wines and haunted by a pair of lovelorn ghosts, to The Four Winds, an interplanar watering hole existing in the space between worlds, the taverns contained herein can be used on the fly as impromptu resting spots, or as the foundation for entire adventures. Each tavern is fully mapped and detailed with numerous adventure hooks. You will also find more than 40 new NPCs and a host of new magic items!
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